Lately I have been thinking of other ways I could earn money.
Unfortunately, I don't think I'd do illustration commission anymore as the income is just not worth it. With my "style", I could probably only charge 50$ max. Compare it to logo designers, who can already make up to 200$ per logo at an entry level. And I assure you, we would spend the exact same amount of time for each piece. (except for fussy clients, but for them you'd charge hourly).
So I'm thinking, since I have been specializing in animation anyways, what about an animation commission? I've gotten used to it to the point that I can make it as easily as I make a full illustration, yet it will be logical to charge more for it as it is technically multiple images.
However I have not seen a single animation commission happening, at least in DA that I know of. So I just try to figure out what the rates should be. I figured the fairest way to price of an animation is to price per frame, by that I mean each frame where the picture changes. Because if you know animation, a duration never have a set amount of frames - a second of animation can have either 24, 12, 8, or even 4 frames - not to mention held frames.
So say, for lineart only, I'd charge 10$
per frame. For basic flat color (and some cel shade) 20$
, for fully painterly rendered, 30$
per frame. Now to make the prices clear, let's take some example from my gallery....
This loop of a running wolf boy actually only consists of 8 frames. If this was lineart, it will only cost 80$
! This example is fully painterly rendered tho, so it actually costs 240$
. By then I barely compete with an entry-level freelancer graphic designer.
Another, bigger example would be this:
Try to guess? It actually only consists of 25 frames. It goes longer because at the end he is just standing there with camera shake and wind loop. As it is rendered painterly, it does cost a whooping 750$
. But had it been lineart, it'd be 250$
, or cel shade, 500$
Though, I don't think anyone would be so bold to commission more than like 10 frames of loop. Looping animation goes a long way and can be used in games, website design and anything that facilitates gif.
I would have to also factor character complexity.....a blob or a cupcake hopping around definitely shouldn't cost that much to be animated in full painterly color. Background should be fine if it is static or just panned, but if it is animated, then it should be paid separately.
So now I just wonder, would this be viable? Is it fair? I understand this pricing will scare most of you, heck, it scares ME! Paying 500$ for a single artwork, I can never picture even myself doing that! But then remember most of us are all teen to young adults with monetary limitations. But there might be a very few amongst us who are more monetarily talented and find these prices fair? Though whether it's fair or not, more importantly - Would anyone even be interested in commissioning me like this?
I understanding that drawing animu stuff will lead you to nothing but monetary disappointment, but right now I'm just trying to figure out whether it is actually possible or not to actually make decent
money out of this skill I have. At the end, obviously I am ready to leave behind all this passion and get into graphic design or VFX which, even at the lowest level will still obviously pay much much better than whatever I struggle to make right now.